Bsg deadlock disable tutorials8/24/2023 Then I tried to put it behind the Adamants and it survived the whole mission without a single scratch. With this, it was blown up at the initial stage of the mission 7. In the case of the Artemis, I tried to put it in front on my artemis formation so that it could fire its front cannons and take out missiles (although I still use it as a ship of the line). Once one target is destroyed by the adamant stacks, I switch them to the next and so on. I also use Manticores as support ships, moving around the battlefield and chasing some Nemesis if needed. I usually focus fire on the first ship detected and throw all misiles to the second one while vipers destroy all the raiders (and the help to finish crippled ships). As Meatay, I use them as naval warsips, taking the enemy from one side with their broadsides. My pre-Artemis fleet consisted on one/two manticores at the sides and one stack (a vertical line) of three Adamant or two stacks of two forming in line. Maybe I'm just using them wrong, so I will explain my tactics so that you can correct me: As far as I have experienced after three Battles with them (including mission 7), only flak cannons seem worth the price, as they are the best counter for missiles (and so, Manticores). They have been a complete dissapointment, as for a ship that cost as 4 Admants you only get double missiles/fighters and some litle extra armor (i gues its something like 15 more on the sides). I have just finishet the 7th mission and started using Artemis Battleship. It seems to increase their accuracy but absolutely increases range. Then be sure you are on attack setting on all ships that are just shooting at the enemy. It requires a lot of micromanegment and being sure everyone has a good shot, but seems to work.Īs previoulsy mentioned, the slider for attach or defence is super handy so use it on the defence setting when you are trying to get the enemy resolved and when you are getting boarded or hacked. I try to go for the ships that can hurt me the most and save the smaller enemy ships for later or to be cleaned up by my smaller ships. Then after the target dies, focus fire on the ship that the missiles softened up and rinse and repeat. I focus fire on a single target with the big ships, and I use missiles/manitcores/fighters and armor piercers (later) to soften up the next enemy ship. Then I let the manticores and fighters roam around the battlefield engaging the best target each turn. early on and even later for me.Īs far as tactics, I treat most of my fights like old school naval warfare and move the big ships off to one side as I engage so that they can open up with their broadsides. I think the Battlestars or the gunships have the best actual forward guns, even if their side guns are stronger, but the manitcore is cheap and disposable. I also keep a few of the manticore's around for their single but powerful and long range forward gun. I don't know what the bands mean but I've been thinking of them as accuraccy and that seems to work for me if I treat them that way.
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